Package io.papermc.paper.advancement
Interface AdvancementDisplay
Describes the display of an advancement.
The display is used in the chat, in the toast messages and the advancements screen.
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Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic enum
Defines how theicon()
appears in the advancements screen and the color used with theadvancement name
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Method Summary
Modifier and TypeMethodDescriptionGets the texture displayed behind the advancement tree when selected.Gets the description.Gets the formatted display name for this display.boolean
Gets whether a message should be sent in the chat.boolean
Gets whether a toast should be displayed.frame()
Gets theAdvancementDisplay.Frame
.icon()
Gets the icon shown in the frame in the advancements screen.boolean
isHidden()
Gets whether this advancement is hidden.boolean
발전 과제 디스플레이의 위치가 재계산되지 않도록 고정되어 있는지를 확인합니다.position
(float x, float y) 발전 과제 디스플레이의 위치를 설정합니다.float
발전 과제 디스플레이의 X 위치를 가져옵니다.float
발전 과제 디스플레이의 Y 위치를 가져옵니다.setPositionLock
(boolean lock) 발전 과제 디스플레이의 위치가 재계산되지 않도록 고정되어 있는지를 설정합니다.title()
Gets the advancement title.
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Method Details
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frame
AdvancementDisplay.Frame frame()Gets theAdvancementDisplay.Frame
.This defines the appearance of the tile in the advancements screen and the text when it's completed.
- Returns:
- the frame type
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title
Component title()Gets the advancement title.- Returns:
- the title
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description
Component description()Gets the description.- Returns:
- the description
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icon
ItemStack icon()Gets the icon shown in the frame in the advancements screen.- Returns:
- a copy of the icon
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doesShowToast
boolean doesShowToast()Gets whether a toast should be displayed.A toast is a notification that will be displayed in the top right corner of the screen.
- Returns:
true
if a toast should be shown
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doesAnnounceToChat
boolean doesAnnounceToChat()Gets whether a message should be sent in the chat.- Returns:
true
if a message should be sent- See Also:
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isHidden
boolean isHidden()Gets whether this advancement is hidden.Hidden advancements cannot be viewed by the player until they have been unlocked.
- Returns:
true
if hidden
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backgroundPath
@Nullable NamespacedKey backgroundPath()Gets the texture displayed behind the advancement tree when selected.This only affects root advancements without any parent. If the background is not specified or doesn't exist, the tab background will be the missing texture.
- Returns:
- the background texture path
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displayName
Component displayName()Gets the formatted display name for this display. This is a part of the component that would be shown in chat when a player completes the advancement.- Returns:
- the display name
- See Also:
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isPositionLocked
boolean isPositionLocked()발전 과제 디스플레이의 위치가 재계산되지 않도록 고정되어 있는지를 확인합니다.- Returns:
- 고정 여부
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setPositionLock
발전 과제 디스플레이의 위치가 재계산되지 않도록 고정되어 있는지를 설정합니다.- Parameters:
lock
- 고정 여부- Returns:
- this
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positionX
float positionX()발전 과제 디스플레이의 X 위치를 가져옵니다.- Returns:
- X 위치
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positionY
float positionY()발전 과제 디스플레이의 Y 위치를 가져옵니다.- Returns:
- Y 위치
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position
발전 과제 디스플레이의 위치를 설정합니다.- Parameters:
x
- X 위치y
- Y 위치- Returns:
- this
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