Uses of Enum Class
org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of PlayerResourcePackStatusEvent.Status in moe.caramel.daydream.player
Modifier and TypeMethodDescriptionResourcePack.adventureToBukkit
(@Nullable ResourcePackStatus status) Adventure 리소스팩 상태를 Bukkit 형식으로 변환합니다.ResourcePack.bukkitStatus()
리소스팩 적용 상태를 Bukkit 형식으로 가져옵니다.Modifier and TypeMethodDescriptionstatic @Nullable ResourcePackStatus
ResourcePack.bukkitToAdventure
(@Nullable PlayerResourcePackStatusEvent.Status status) Bukkit 리소스팩 상태를 Adventure 형식으로 변환합니다. -
Uses of PlayerResourcePackStatusEvent.Status in org.bukkit.entity
Modifier and TypeMethodDescriptionPlayer.getResourcePackStatus()
Gets the most recent resource pack status from the player.Player.getResourcePackStatus
(@NotNull UUID uuid) 리소스팩 적용 상태를 가져옵니다. -
Uses of PlayerResourcePackStatusEvent.Status in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerResourcePackStatusEvent.getStatus()
Gets the status of this pack.Returns the enum constant of this class with the specified name.static PlayerResourcePackStatusEvent.Status[]
PlayerResourcePackStatusEvent.Status.values()
Returns an array containing the constants of this enum class, in the order they are declared.ModifierConstructorDescriptionPlayerResourcePackStatusEvent
(@NotNull Player who, @NotNull UUID id, @NotNull PlayerResourcePackStatusEvent.Status resourcePackStatus)