Uses of Interface
moe.caramel.daydream.brigadier.argument.SimpleArgument
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Uses of SimpleArgument in moe.caramel.daydream.brigadier
Modifier and TypeFieldDescriptionstatic final SimpleArgument
<Float> Arguments.ANGLE
Example: "0", "~", "~-5"static final SimpleArgument
<Predicate<Block>> Arguments.BLOCK_PREDICATE
Example: "stone", "minecraft:stone", "stone[foo=bar]", "#stone", "#stone[foo=bar]{baz=nbt}"static final SimpleArgument
<TextColor> Arguments.COLOR
Example: "red", "green"static final SimpleArgument
<Position<CommandSourceStack>> Arguments.COLUMN_POS
Example: "0 0", "~ ~", "~1 ~-2", "^ ^", "^-1 ^0"static final SimpleArgument
<Component> Arguments.COMPONENT
Example: "\"hello world\"", "\"\"", "\"{\"text\":\"hello world\"}", "[\"\"]"static final SimpleArgument
<BinaryTagHolder> Arguments.COMPOUND_TAG
Example: "{}", "{foo=bar}"static final SimpleArgument
<EntityAnchorArgument> Arguments.ENTITY_ANCHOR
Example: "eyes", "feet"static final SimpleArgument
<Collection<com.mojang.authlib.GameProfile>> Arguments.GAME_PROFILES
Example: "Player", "0123", "dd12be42-52a9-4a91-a8a1-11c01849e498", "@e"static final SimpleArgument
<GameMode> Arguments.GAMEMODE
Example: "survival", "creative", "adventure", "spectator"static final SimpleArgument
<HeightMap> Arguments.HEIGHT_MAP
Example: "world_surface", "ocean_floor", "motion_blocking", "motion_blocking_no_leaves"static final SimpleArgument
<Predicate<ItemStack>> Arguments.ITEM_PREDICATE
Example: "stick", "minecraft:stick", "#stick", "#stick{foo=bar}"static final SimpleArgument
<Objective> Arguments.OBJECTIVE
Example: "foo", "*", "012"static final SimpleArgument
<String> Arguments.OBJECTIVE_CRITERIA
Example: "foo", "foo.bar.baz", "minecraft:foo"static final SimpleArgument
<Particle> Arguments.PARTICLE
Example: "foo", "foo:bar", "particle with options"static final SimpleArgument
<NumberRange<Double>> Arguments.RANGE_FLOATS
Example: "0..5.2", "0", "-5.4", "-100.76..", "..100"static final SimpleArgument
<NumberRange<Integer>> Arguments.RANGE_INTEGER
Example: "0..5", "0", "-5", "-100..", "..100"static final SimpleArgument
<NamespacedKey> Arguments.RESOURCE_LOCATION
Example: "foo", "foo:bar", "012"static final SimpleArgument
<Position<CommandSourceStack>> Arguments.ROTATION
Example: "0 0", "~ ~", "~-5 ~5"static final SimpleArgument
<DisplaySlot> Arguments.SCOREBOARD_SLOT
Example: "sidebar", "sidebar.team.light_purple"static final SimpleArgument
<Integer> Arguments.SLOT
Example: "container.5", "12", "weapon"static final SimpleArgument
<it.unimi.dsi.fastutil.ints.IntList> Arguments.SLOTS
Example: "container.*", "container.5", "weapon"static final SimpleArgument
<Style> Arguments.STYLE
Example: {"bold": true}static final SimpleArgument
<EnumSet<Axis>> Arguments.SWIZZLE
Example: "xyz", "x"static final SimpleArgument
<Team> Arguments.TEAM
Example: "foo", "123"static final SimpleArgument
<Mirror> Arguments.TEMPLATE_MIRROR
Example: "template_mirror", "left_right", "none"static final SimpleArgument
<StructureRotation> Arguments.TEMPLATE_ROTATION
Example: "180", "clockwise_90", "counterclockwise_90", "none"static final SimpleArgument
<UUID> Arguments.UUID
Example: "dd12be42-52a9-4a91-a8a1-11c01849e498" -
Uses of SimpleArgument in moe.caramel.daydream.brigadier.argument
Modifier and TypeInterfaceDescriptioninterface
interface
interface
interface