Uses of Interface
moe.caramel.daydream.advancement.PlayerAdvancementData
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of PlayerAdvancementData in moe.caramel.daydream.event.player
Modifier and TypeMethodDescriptionPlayerAdvancementPreLoadEvent.getData()
플레이어 발전 과제 데이터를 가져옵니다.PlayerAdvancementSaveEvent.getData()
플레이어의 발전 과제 데이터 인스턴스를 가져옵니다.abstract PlayerAdvancementData
AsyncPlayerDataPreLoadEvent.getOrCreateAdvancements()
플레이어 발전 과제 데이터를 생성하고 가져옵니다.ModifierConstructorDescriptionPlayerAdvancementPreLoadEvent
(Player who, PlayerAdvancementData advancementData, PlayerAdvancementPreLoadEvent.Reason reason) -
Uses of PlayerAdvancementData in org.bukkit.entity