Class PlayerChunkLoadEvent


@NullMarked public class PlayerChunkLoadEvent extends ChunkEvent
Is called when a Player receives a Chunk

Can for example be used for spawning a fake entity when the player receives a chunk.

Should only be used for packet/clientside related stuff. Not intended for modifying server side state.

  • Constructor Details

    • PlayerChunkLoadEvent

      @Internal public PlayerChunkLoadEvent(Chunk chunk, Player player)
  • Method Details