Package io.papermc.paper.event.entity
Class FishHookStateChangeEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
io.papermc.paper.event.entity.FishHookStateChangeEvent
Called just before a
FishHook's FishHook.HookState is changed.
If you want to monitor a player's fishing state transition, you can use PlayerFishEvent.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.entity.EntityEvent
entity -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionReturns the Entity involved in this eventstatic HandlerListGet the new hook state of theFishHook.Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityTypeMethods inherited from class org.bukkit.event.Event
callEvent, getEventContext, getEventName, isAsynchronous, isSupportInterrupt
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Constructor Details
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FishHookStateChangeEvent
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Method Details
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getNewHookState
Get the new hook state of theFishHook.Refer to
FishHook.getState()to get the current hook state.- Returns:
- the new hook state
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getEntity
Description copied from class:EntityEventReturns the Entity involved in this event- Overrides:
getEntityin classEntityEvent- Returns:
- Entity who is involved in this event
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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