Class EntityDyeEvent

All Implemented Interfaces:
Cancellable
Direct Known Subclasses:
SheepDyeWoolEvent

@NullMarked public class EntityDyeEvent extends EntityEvent implements Cancellable
Called when an entity is dyed. Currently, this is called for Sheep being dyed, and Wolf/Cat collars being dyed.
  • Constructor Details

  • Method Details

    • getColor

      public DyeColor getColor()
      Gets the DyeColor the entity is being dyed
      Returns:
      the DyeColor the entity is being dyed
    • setColor

      public void setColor(DyeColor dyeColor)
      Sets the DyeColor the entity is being dyed
      Parameters:
      dyeColor - the DyeColor the entity will be dyed
    • getPlayer

      public @Nullable Player getPlayer()
      Returns the player dyeing the entity, if available.
      Returns:
      player or null
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event
    • getHandlers

      public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      public static HandlerList getHandlerList()