Class AsyncPlayerConnectionConfigureEvent
java.lang.Object
org.bukkit.event.Event
io.papermc.paper.event.connection.configuration.AsyncPlayerConnectionConfigureEvent
An event that allows you to configure the player.
This is async and allows you to run configuration code on the player.
Once this event has finished execution, the player connection will continue.
This occurs after configuration, but before the player has entered the world.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Constructor Summary
ConstructorsConstructorDescription -
Method Summary
Methods inherited from class org.bukkit.event.Event
callEvent, getEventContext, getEventName, isAsynchronous
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Constructor Details
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AsyncPlayerConnectionConfigureEvent
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Method Details
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getConnection
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isSupportInterrupt
public boolean isSupportInterrupt()Description copied from class:Event
이 이벤트가 인터럽트를 지원하는지 여부를 가져옵니다.- Overrides:
isSupportInterrupt
in classEvent
- Returns:
- 인터럽트 지원 여부
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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